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WANWUYY

Solo · FREE PLAY

Kakuro

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Logic & numbers
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Game guide · WANWUYY

Kakuro: a guide for your next round

Read the aim of Kakuro, then make your first move. Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. Check the relevant rule before repeating a move. Check the rule that explains your first action. Use the example below to understand a decision.

Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

Practice with a purpose

After a move, check what changed. Decide which rule explains the new state before acting again. Notice the feedback after each input.

The purpose of your moves

Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. Keep that objective in view throughout the round. Notice how the game responds to your input.

Start here and follow along

  1. Compare a row total with its fixed entries.
  2. Use the column total for the same blank.
  3. Enter digits 1–9.
  4. Check puzzle verifies totals and non-repetition.

Getting comfortable with the controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Read a button’s label before selecting it. A new-round button replaces the current round.

Learn from a sample situation

A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell. Apply the same reasoning to the position in your own round. Keep the game’s format in mind.

One detail worth checking

Repeated digits in a run are forbidden even when the sum matches. Compare the situation with the worked example. Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board.

More answers before you play

On this playing page, what is the goal of Kakuro?

Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals.

On this playing page, how do I control Kakuro?

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

What example helps explain Kakuro?

Here is the relevant explanation: A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell.

For a quick reminder, what should I watch out for in Kakuro?

Here is the relevant explanation: Repeated digits in a run are forbidden even when the sum matches.

While learning, what format does Kakuro offer?

Keep this in mind: Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

While learning, which play mode does Kakuro use?

The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

For my first round, where should I start with Kakuro?

Here is the relevant explanation: Compare a row total with its fixed entries.

When I return, do I need an account or a payment for Kakuro?

No player account or payment is needed. Game scores are recreational results, not cash prizes.

For my first round, how can I find Kakuro again?

For clarity: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

How do I report an issue with Kakuro?

Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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